While some old content will be absent from the game, one thing that will be staying is the Unreal Engine 3.īioWare decided to keep the Unreal Engine 3 instead of upgrading to the Unreal Engine 4 to ensure the games maintain the feel of the classics, something that would not be possible with a full engine upgrade.īioWare project director Mac Walters spoke at a Legendary Edition presentation, saying: “One of the things we did early on, to sort of set some context, is we actually talked to the people at Epic and we said, ‘What would this look like if we brought it into Unreal 4?'” Mass Effect: Legendary Edition has every Mass Effect fan excited, as it promises to bring an improved take on the iconic BioWare trilogy.
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